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quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp 443: m_funcs->glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, i, 0, i, oldWidth, 1); 445: m_funcs->glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, oldWidth, oldHeight);