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# Makefile generated by MakefileGenerator.cs
# *DO NOT EDIT*

UNREALROOTPATH = "/home/michele/UnrealEngine"

TARGETS = \
	UE4Client-Linux-Debug  \
	UE4Client-Linux-DebugGame  \
	UE4Client-Linux-Shipping  \
	UE4Client-Linux-Test  \
	UE4Client \
	UE4Editor-Linux-Debug  \
	UE4Editor-Linux-DebugGame  \
	UE4Editor-Linux-Shipping  \
	UE4Editor-Linux-Test  \
	UE4Editor \
	UE4Game-Linux-Debug  \
	UE4Game-Linux-DebugGame  \
	UE4Game-Linux-Shipping  \
	UE4Game-Linux-Test  \
	UE4Game \
	UE4Server-Linux-Debug  \
	UE4Server-Linux-DebugGame  \
	UE4Server-Linux-Shipping  \
	UE4Server-Linux-Test  \
	UE4Server \
	BlankProgram-Linux-Debug  \
	BlankProgram-Linux-DebugGame  \
	BlankProgram-Linux-Shipping  \
	BlankProgram-Linux-Test  \
	BlankProgram \
	BuildPatchTool-Linux-Debug  \
	BuildPatchTool-Linux-DebugGame  \
	BuildPatchTool-Linux-Shipping  \
	BuildPatchTool-Linux-Test  \
	BuildPatchTool \
	CrashReportClient-Linux-Debug  \
	CrashReportClient-Linux-DebugGame  \
	CrashReportClient-Linux-Shipping  \
	CrashReportClient-Linux-Test  \
	CrashReportClient \
	MinidumpDiagnostics-Linux-Debug  \
	MinidumpDiagnostics-Linux-DebugGame  \
	MinidumpDiagnostics-Linux-Shipping  \
	MinidumpDiagnostics-Linux-Test  \
	MinidumpDiagnostics \
	CrossCompilerTool-Linux-Debug  \
	CrossCompilerTool-Linux-DebugGame  \
	CrossCompilerTool-Linux-Shipping  \
	CrossCompilerTool-Linux-Test  \
	CrossCompilerTool \
	UnrealLaunchDaemon-Linux-Debug  \
	UnrealLaunchDaemon-Linux-DebugGame  \
	UnrealLaunchDaemon-Linux-Shipping  \
	UnrealLaunchDaemon-Linux-Test  \
	UnrealLaunchDaemon \
	DsymExporter-Linux-Debug  \
	DsymExporter-Linux-DebugGame  \
	DsymExporter-Linux-Shipping  \
	DsymExporter-Linux-Test  \
	DsymExporter \
	UE4EditorServices-Linux-Debug  \
	UE4EditorServices-Linux-DebugGame  \
	UE4EditorServices-Linux-Shipping  \
	UE4EditorServices-Linux-Test  \
	UE4EditorServices \
	UnrealAtoS-Linux-Debug  \
	UnrealAtoS-Linux-DebugGame  \
	UnrealAtoS-Linux-Shipping  \
	UnrealAtoS-Linux-Test  \
	UnrealAtoS \
	ParallelExecutor-Linux-Debug  \
	ParallelExecutor-Linux-DebugGame  \
	ParallelExecutor-Linux-Shipping  \
	ParallelExecutor-Linux-Test  \
	ParallelExecutor \
	ShaderCompileWorker-Linux-Debug  \
	ShaderCompileWorker-Linux-DebugGame  \
	ShaderCompileWorker-Linux-Shipping  \
	ShaderCompileWorker-Linux-Test  \
	ShaderCompileWorker \
	SlateViewer-Linux-Debug  \
	SlateViewer-Linux-DebugGame  \
	SlateViewer-Linux-Shipping  \
	SlateViewer-Linux-Test  \
	SlateViewer \
	SymbolDebugger-Linux-Debug  \
	SymbolDebugger-Linux-DebugGame  \
	SymbolDebugger-Linux-Shipping  \
	SymbolDebugger-Linux-Test  \
	SymbolDebugger \
	TestPAL-Linux-Debug  \
	TestPAL-Linux-DebugGame  \
	TestPAL-Linux-Shipping  \
	TestPAL-Linux-Test  \
	TestPAL \
	UnrealCEFSubProcess-Linux-Debug  \
	UnrealCEFSubProcess-Linux-DebugGame  \
	UnrealCEFSubProcess-Linux-Shipping  \
	UnrealCEFSubProcess-Linux-Test  \
	UnrealCEFSubProcess \
	UnrealCodeAnalyzer-Linux-Debug  \
	UnrealCodeAnalyzer-Linux-DebugGame  \
	UnrealCodeAnalyzer-Linux-Shipping  \
	UnrealCodeAnalyzer-Linux-Test  \
	UnrealCodeAnalyzer \
	UnrealFileServer-Linux-Debug  \
	UnrealFileServer-Linux-DebugGame  \
	UnrealFileServer-Linux-Shipping  \
	UnrealFileServer-Linux-Test  \
	UnrealFileServer \
	UnrealFrontend-Linux-Debug  \
	UnrealFrontend-Linux-DebugGame  \
	UnrealFrontend-Linux-Shipping  \
	UnrealFrontend-Linux-Test  \
	UnrealFrontend \
	UnrealHeaderTool-Linux-Debug  \
	UnrealHeaderTool-Linux-DebugGame  \
	UnrealHeaderTool-Linux-Shipping  \
	UnrealHeaderTool-Linux-Test  \
	UnrealHeaderTool \
	UnrealLightmass-Linux-Debug  \
	UnrealLightmass-Linux-DebugGame  \
	UnrealLightmass-Linux-Shipping  \
	UnrealLightmass-Linux-Test  \
	UnrealLightmass \
	UnrealPak-Linux-Debug  \
	UnrealPak-Linux-DebugGame  \
	UnrealPak-Linux-Shipping  \
	UnrealPak-Linux-Test  \
	UnrealPak \
	UnrealSync-Linux-Debug  \
	UnrealSync-Linux-DebugGame  \
	UnrealSync-Linux-Shipping  \
	UnrealSync-Linux-Test  \
	UnrealSync \
	UnrealVersionSelector-Linux-Debug  \
	UnrealVersionSelector-Linux-DebugGame  \
	UnrealVersionSelector-Linux-Shipping  \
	UnrealVersionSelector-Linux-Test  \
	UnrealVersionSelector \
	BootstrapPackagedGame-Linux-Debug  \
	BootstrapPackagedGame-Linux-DebugGame  \
	BootstrapPackagedGame-Linux-Shipping  \
	BootstrapPackagedGame-Linux-Test  \
	BootstrapPackagedGame\
	configure

BUILD = bash $(UNREALROOTPATH)/Engine/Build/BatchFiles/Linux/Build.sh

all: StandardSet

RequiredTools: CrashReportClient ShaderCompileWorker UnrealPak UnrealLightmass

StandardSet: RequiredTools UnrealFrontend UE4Editor

DebugSet: RequiredTools UnrealFrontend-Linux-Debug UE4Editor-Linux-Debug


UE4Client-Linux-Debug:
	 $(BUILD) UE4Client Linux Debug  $(ARGS)

UE4Client-Linux-DebugGame:
	 $(BUILD) UE4Client Linux DebugGame  $(ARGS)

UE4Client-Linux-Shipping:
	 $(BUILD) UE4Client Linux Shipping  $(ARGS)

UE4Client-Linux-Test:
	 $(BUILD) UE4Client Linux Test  $(ARGS)

UE4Client:
	 $(BUILD) UE4Client Linux Development  $(ARGS)

UE4Editor-Linux-Debug:
	 $(BUILD) UE4Editor Linux Debug  $(ARGS)

UE4Editor-Linux-DebugGame:
	 $(BUILD) UE4Editor Linux DebugGame  $(ARGS)

UE4Editor-Linux-Shipping:
	 $(BUILD) UE4Editor Linux Shipping  $(ARGS)

UE4Editor-Linux-Test:
	 $(BUILD) UE4Editor Linux Test  $(ARGS)

UE4Editor:
	 $(BUILD) UE4Editor Linux Development  $(ARGS)

UE4Game-Linux-Debug:
	 $(BUILD) UE4Game Linux Debug  $(ARGS)

UE4Game-Linux-DebugGame:
	 $(BUILD) UE4Game Linux DebugGame  $(ARGS)

UE4Game-Linux-Shipping:
	 $(BUILD) UE4Game Linux Shipping  $(ARGS)

UE4Game-Linux-Test:
	 $(BUILD) UE4Game Linux Test  $(ARGS)

UE4Game:
	 $(BUILD) UE4Game Linux Development  $(ARGS)

UE4Server-Linux-Debug:
	 $(BUILD) UE4Server Linux Debug  $(ARGS)

UE4Server-Linux-DebugGame:
	 $(BUILD) UE4Server Linux DebugGame  $(ARGS)

UE4Server-Linux-Shipping:
	 $(BUILD) UE4Server Linux Shipping  $(ARGS)

UE4Server-Linux-Test:
	 $(BUILD) UE4Server Linux Test  $(ARGS)

UE4Server:
	 $(BUILD) UE4Server Linux Development  $(ARGS)

BlankProgram-Linux-Debug:
	 $(BUILD) BlankProgram Linux Debug  $(ARGS)

BlankProgram-Linux-DebugGame:
	 $(BUILD) BlankProgram Linux DebugGame  $(ARGS)

BlankProgram-Linux-Shipping:
	 $(BUILD) BlankProgram Linux Shipping  $(ARGS)

BlankProgram-Linux-Test:
	 $(BUILD) BlankProgram Linux Test  $(ARGS)

BlankProgram:
	 $(BUILD) BlankProgram Linux Development  $(ARGS)

BuildPatchTool-Linux-Debug:
	 $(BUILD) BuildPatchTool Linux Debug  $(ARGS)

BuildPatchTool-Linux-DebugGame:
	 $(BUILD) BuildPatchTool Linux DebugGame  $(ARGS)

BuildPatchTool-Linux-Shipping:
	 $(BUILD) BuildPatchTool Linux Shipping  $(ARGS)

BuildPatchTool-Linux-Test:
	 $(BUILD) BuildPatchTool Linux Test  $(ARGS)

BuildPatchTool:
	 $(BUILD) BuildPatchTool Linux Development  $(ARGS)

CrashReportClient-Linux-Debug:
	 $(BUILD) CrashReportClient Linux Debug  $(ARGS)

CrashReportClient-Linux-DebugGame:
	 $(BUILD) CrashReportClient Linux DebugGame  $(ARGS)

CrashReportClient-Linux-Shipping:
	 $(BUILD) CrashReportClient Linux Shipping  $(ARGS)

CrashReportClient-Linux-Test:
	 $(BUILD) CrashReportClient Linux Test  $(ARGS)

CrashReportClient:
	 $(BUILD) CrashReportClient Linux Development  $(ARGS)

MinidumpDiagnostics-Linux-Debug:
	 $(BUILD) MinidumpDiagnostics Linux Debug  $(ARGS)

MinidumpDiagnostics-Linux-DebugGame:
	 $(BUILD) MinidumpDiagnostics Linux DebugGame  $(ARGS)

MinidumpDiagnostics-Linux-Shipping:
	 $(BUILD) MinidumpDiagnostics Linux Shipping  $(ARGS)

MinidumpDiagnostics-Linux-Test:
	 $(BUILD) MinidumpDiagnostics Linux Test  $(ARGS)

MinidumpDiagnostics:
	 $(BUILD) MinidumpDiagnostics Linux Development  $(ARGS)

CrossCompilerTool-Linux-Debug:
	 $(BUILD) CrossCompilerTool Linux Debug  $(ARGS)

CrossCompilerTool-Linux-DebugGame:
	 $(BUILD) CrossCompilerTool Linux DebugGame  $(ARGS)

CrossCompilerTool-Linux-Shipping:
	 $(BUILD) CrossCompilerTool Linux Shipping  $(ARGS)

CrossCompilerTool-Linux-Test:
	 $(BUILD) CrossCompilerTool Linux Test  $(ARGS)

CrossCompilerTool:
	 $(BUILD) CrossCompilerTool Linux Development  $(ARGS)

UnrealLaunchDaemon-Linux-Debug:
	 $(BUILD) UnrealLaunchDaemon Linux Debug  $(ARGS)

UnrealLaunchDaemon-Linux-DebugGame:
	 $(BUILD) UnrealLaunchDaemon Linux DebugGame  $(ARGS)

UnrealLaunchDaemon-Linux-Shipping:
	 $(BUILD) UnrealLaunchDaemon Linux Shipping  $(ARGS)

UnrealLaunchDaemon-Linux-Test:
	 $(BUILD) UnrealLaunchDaemon Linux Test  $(ARGS)

UnrealLaunchDaemon:
	 $(BUILD) UnrealLaunchDaemon Linux Development  $(ARGS)

DsymExporter-Linux-Debug:
	 $(BUILD) DsymExporter Linux Debug  $(ARGS)

DsymExporter-Linux-DebugGame:
	 $(BUILD) DsymExporter Linux DebugGame  $(ARGS)

DsymExporter-Linux-Shipping:
	 $(BUILD) DsymExporter Linux Shipping  $(ARGS)

DsymExporter-Linux-Test:
	 $(BUILD) DsymExporter Linux Test  $(ARGS)

DsymExporter:
	 $(BUILD) DsymExporter Linux Development  $(ARGS)

UE4EditorServices-Linux-Debug:
	 $(BUILD) UE4EditorServices Linux Debug  $(ARGS)

UE4EditorServices-Linux-DebugGame:
	 $(BUILD) UE4EditorServices Linux DebugGame  $(ARGS)

UE4EditorServices-Linux-Shipping:
	 $(BUILD) UE4EditorServices Linux Shipping  $(ARGS)

UE4EditorServices-Linux-Test:
	 $(BUILD) UE4EditorServices Linux Test  $(ARGS)

UE4EditorServices:
	 $(BUILD) UE4EditorServices Linux Development  $(ARGS)

UnrealAtoS-Linux-Debug:
	 $(BUILD) UnrealAtoS Linux Debug  $(ARGS)

UnrealAtoS-Linux-DebugGame:
	 $(BUILD) UnrealAtoS Linux DebugGame  $(ARGS)

UnrealAtoS-Linux-Shipping:
	 $(BUILD) UnrealAtoS Linux Shipping  $(ARGS)

UnrealAtoS-Linux-Test:
	 $(BUILD) UnrealAtoS Linux Test  $(ARGS)

UnrealAtoS:
	 $(BUILD) UnrealAtoS Linux Development  $(ARGS)

ParallelExecutor-Linux-Debug:
	 $(BUILD) ParallelExecutor Linux Debug  $(ARGS)

ParallelExecutor-Linux-DebugGame:
	 $(BUILD) ParallelExecutor Linux DebugGame  $(ARGS)

ParallelExecutor-Linux-Shipping:
	 $(BUILD) ParallelExecutor Linux Shipping  $(ARGS)

ParallelExecutor-Linux-Test:
	 $(BUILD) ParallelExecutor Linux Test  $(ARGS)

ParallelExecutor:
	 $(BUILD) ParallelExecutor Linux Development  $(ARGS)

ShaderCompileWorker-Linux-Debug:
	 $(BUILD) ShaderCompileWorker Linux Debug  $(ARGS)

ShaderCompileWorker-Linux-DebugGame:
	 $(BUILD) ShaderCompileWorker Linux DebugGame  $(ARGS)

ShaderCompileWorker-Linux-Shipping:
	 $(BUILD) ShaderCompileWorker Linux Shipping  $(ARGS)

ShaderCompileWorker-Linux-Test:
	 $(BUILD) ShaderCompileWorker Linux Test  $(ARGS)

ShaderCompileWorker:
	 $(BUILD) ShaderCompileWorker Linux Development  $(ARGS)

SlateViewer-Linux-Debug:
	 $(BUILD) SlateViewer Linux Debug  $(ARGS)

SlateViewer-Linux-DebugGame:
	 $(BUILD) SlateViewer Linux DebugGame  $(ARGS)

SlateViewer-Linux-Shipping:
	 $(BUILD) SlateViewer Linux Shipping  $(ARGS)

SlateViewer-Linux-Test:
	 $(BUILD) SlateViewer Linux Test  $(ARGS)

SlateViewer:
	 $(BUILD) SlateViewer Linux Development  $(ARGS)

SymbolDebugger-Linux-Debug:
	 $(BUILD) SymbolDebugger Linux Debug  $(ARGS)

SymbolDebugger-Linux-DebugGame:
	 $(BUILD) SymbolDebugger Linux DebugGame  $(ARGS)

SymbolDebugger-Linux-Shipping:
	 $(BUILD) SymbolDebugger Linux Shipping  $(ARGS)

SymbolDebugger-Linux-Test:
	 $(BUILD) SymbolDebugger Linux Test  $(ARGS)

SymbolDebugger:
	 $(BUILD) SymbolDebugger Linux Development  $(ARGS)

TestPAL-Linux-Debug:
	 $(BUILD) TestPAL Linux Debug  $(ARGS)

TestPAL-Linux-DebugGame:
	 $(BUILD) TestPAL Linux DebugGame  $(ARGS)

TestPAL-Linux-Shipping:
	 $(BUILD) TestPAL Linux Shipping  $(ARGS)

TestPAL-Linux-Test:
	 $(BUILD) TestPAL Linux Test  $(ARGS)

TestPAL:
	 $(BUILD) TestPAL Linux Development  $(ARGS)

UnrealCEFSubProcess-Linux-Debug:
	 $(BUILD) UnrealCEFSubProcess Linux Debug  $(ARGS)

UnrealCEFSubProcess-Linux-DebugGame:
	 $(BUILD) UnrealCEFSubProcess Linux DebugGame  $(ARGS)

UnrealCEFSubProcess-Linux-Shipping:
	 $(BUILD) UnrealCEFSubProcess Linux Shipping  $(ARGS)

UnrealCEFSubProcess-Linux-Test:
	 $(BUILD) UnrealCEFSubProcess Linux Test  $(ARGS)

UnrealCEFSubProcess:
	 $(BUILD) UnrealCEFSubProcess Linux Development  $(ARGS)

UnrealCodeAnalyzer-Linux-Debug:
	 $(BUILD) UnrealCodeAnalyzer Linux Debug  $(ARGS)

UnrealCodeAnalyzer-Linux-DebugGame:
	 $(BUILD) UnrealCodeAnalyzer Linux DebugGame  $(ARGS)

UnrealCodeAnalyzer-Linux-Shipping:
	 $(BUILD) UnrealCodeAnalyzer Linux Shipping  $(ARGS)

UnrealCodeAnalyzer-Linux-Test:
	 $(BUILD) UnrealCodeAnalyzer Linux Test  $(ARGS)

UnrealCodeAnalyzer:
	 $(BUILD) UnrealCodeAnalyzer Linux Development  $(ARGS)

UnrealFileServer-Linux-Debug:
	 $(BUILD) UnrealFileServer Linux Debug  $(ARGS)

UnrealFileServer-Linux-DebugGame:
	 $(BUILD) UnrealFileServer Linux DebugGame  $(ARGS)

UnrealFileServer-Linux-Shipping:
	 $(BUILD) UnrealFileServer Linux Shipping  $(ARGS)

UnrealFileServer-Linux-Test:
	 $(BUILD) UnrealFileServer Linux Test  $(ARGS)

UnrealFileServer:
	 $(BUILD) UnrealFileServer Linux Development  $(ARGS)

UnrealFrontend-Linux-Debug:
	 $(BUILD) UnrealFrontend Linux Debug  $(ARGS)

UnrealFrontend-Linux-DebugGame:
	 $(BUILD) UnrealFrontend Linux DebugGame  $(ARGS)

UnrealFrontend-Linux-Shipping:
	 $(BUILD) UnrealFrontend Linux Shipping  $(ARGS)

UnrealFrontend-Linux-Test:
	 $(BUILD) UnrealFrontend Linux Test  $(ARGS)

UnrealFrontend:
	 $(BUILD) UnrealFrontend Linux Development  $(ARGS)

UnrealHeaderTool-Linux-Debug:
	 $(BUILD) UnrealHeaderTool Linux Debug  $(ARGS)

UnrealHeaderTool-Linux-DebugGame:
	 $(BUILD) UnrealHeaderTool Linux DebugGame  $(ARGS)

UnrealHeaderTool-Linux-Shipping:
	 $(BUILD) UnrealHeaderTool Linux Shipping  $(ARGS)

UnrealHeaderTool-Linux-Test:
	 $(BUILD) UnrealHeaderTool Linux Test  $(ARGS)

UnrealHeaderTool:
	 $(BUILD) UnrealHeaderTool Linux Development  $(ARGS)

UnrealLightmass-Linux-Debug:
	 $(BUILD) UnrealLightmass Linux Debug  $(ARGS)

UnrealLightmass-Linux-DebugGame:
	 $(BUILD) UnrealLightmass Linux DebugGame  $(ARGS)

UnrealLightmass-Linux-Shipping:
	 $(BUILD) UnrealLightmass Linux Shipping  $(ARGS)

UnrealLightmass-Linux-Test:
	 $(BUILD) UnrealLightmass Linux Test  $(ARGS)

UnrealLightmass:
	 $(BUILD) UnrealLightmass Linux Development  $(ARGS)

UnrealPak-Linux-Debug:
	 $(BUILD) UnrealPak Linux Debug  $(ARGS)

UnrealPak-Linux-DebugGame:
	 $(BUILD) UnrealPak Linux DebugGame  $(ARGS)

UnrealPak-Linux-Shipping:
	 $(BUILD) UnrealPak Linux Shipping  $(ARGS)

UnrealPak-Linux-Test:
	 $(BUILD) UnrealPak Linux Test  $(ARGS)

UnrealPak:
	 $(BUILD) UnrealPak Linux Development  $(ARGS)

UnrealSync-Linux-Debug:
	 $(BUILD) UnrealSync Linux Debug  $(ARGS)

UnrealSync-Linux-DebugGame:
	 $(BUILD) UnrealSync Linux DebugGame  $(ARGS)

UnrealSync-Linux-Shipping:
	 $(BUILD) UnrealSync Linux Shipping  $(ARGS)

UnrealSync-Linux-Test:
	 $(BUILD) UnrealSync Linux Test  $(ARGS)

UnrealSync:
	 $(BUILD) UnrealSync Linux Development  $(ARGS)

UnrealVersionSelector-Linux-Debug:
	 $(BUILD) UnrealVersionSelector Linux Debug  $(ARGS)

UnrealVersionSelector-Linux-DebugGame:
	 $(BUILD) UnrealVersionSelector Linux DebugGame  $(ARGS)

UnrealVersionSelector-Linux-Shipping:
	 $(BUILD) UnrealVersionSelector Linux Shipping  $(ARGS)

UnrealVersionSelector-Linux-Test:
	 $(BUILD) UnrealVersionSelector Linux Test  $(ARGS)

UnrealVersionSelector:
	 $(BUILD) UnrealVersionSelector Linux Development  $(ARGS)

BootstrapPackagedGame-Linux-Debug:
	 $(BUILD) BootstrapPackagedGame Linux Debug  $(ARGS)

BootstrapPackagedGame-Linux-DebugGame:
	 $(BUILD) BootstrapPackagedGame Linux DebugGame  $(ARGS)

BootstrapPackagedGame-Linux-Shipping:
	 $(BUILD) BootstrapPackagedGame Linux Shipping  $(ARGS)

BootstrapPackagedGame-Linux-Test:
	 $(BUILD) BootstrapPackagedGame Linux Test  $(ARGS)

BootstrapPackagedGame:
	 $(BUILD) BootstrapPackagedGame Linux Development  $(ARGS)

configure:
	bash $(UNREALROOTPATH)/GenerateProjectFiles.sh 

.PHONY: $(TARGETS)
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